Description of App
Enter the dungeon. Survive the deck. Become a legend. Dungeon Scoundrel is a tactical card game where every decision matters. Explore a 55 card dungeon deck in portrait orientation, battling monsters, collecting loot, and managing limited resources to escape alive. Built for one handed, portrait play, Dungeon Scoundrel is easy to pick up, cleanly presented, and designed for focused sessions that reward smart planning over luck. SIMPLE TO LEARN, DEEP TO MASTER Drag and drop cards to fight, equip, and heal using an intuitive, clutter free interface. Each room presents four cards. Defeat the monsters, grab the gear, and leave exactly one card behind to advance. Every choice has consequences, and one bad decision can end a run. SEVEN HEROES, SEVEN PLAYSTYLES Unlock powerful classes as you conquer the dungeon: ⒠Scoundrel, whose dirty tricks weaken all monsters ⒠Rogue, who can vanish and flee without harm ⒠Barbarian, whose rage empowers sword attacks ⒠Paladin, whose protection strengthens shields ⒠Cleric, whose blessing amplifies healing potions ⒠Sorcerer, whose fireball scorches entire rooms ⒠Wizard, who can transmute any card into a weapon Each victory unlocks the next class. Master their spells and adapt your strategy to survive. STRATEGIC DEPTH ⒠Equip weapons and shields across two hand slots ⒠Save a critical card in your pocket for emergencies ⒠Time your class spell for maximum impact ⒠Manage the escalating cost of fleeing rooms ⒠Balance offense, defense, and healing The dungeon deck is fixed, rewarding foresight and smart decisions rather than randomness. DUNGEON DECK COMPOSITION ⒠26 Monsters, from lowly rats to legendary dragons ⒠9 Weapons, from simple daggers to mythic artifacts ⒠9 Shields, from bucklers to divine bastions ⒠9 Potions, from basic salves to sacred ambrosia ⒠1 Class Spell ⒠1 Legendary Artifact PERFECT FOR QUICK SESSIONS Each run lasts 5 to 15 minutes and plays entirely offline. No ads, no timers, no energy systems, and no in app purchases. Just focused, respectful gameplay whenever you have a moment. ACCESSIBILITY AND OPTIONS ⒠Multiple difficulty modes: Easy, Medium, and Hard ⒠VoiceOver support for accessible play ⒠Clean, high contrast visuals designed for readability FEATURES ⒠Intuitive drag and drop controls ⒠Portrait first, one handed gameplay ⒠Clean, focused UI ⒠Atmospheric visuals and sound ⒠Universal app for iPhone and iPad The dungeon awaits. Will you escape⦠or become another skeleton on the floor?
Comments
great game!
I can confirm that this game works fantastic with VO. Cool deal!
Support for the Portuguese language
Hello, just a question: does the game support the Portuguese language, or is it English only?
Good one.
Finally, an offline game for once.
spell cards
It says to drag or tap the spell cards to the character you wish to cast a spell on. I double tap the spell card and drag it to the monster I wish to cast a spell on and nothing happens. If I cast a spell on a class say paldin, nothing happens when they fight an enemy. How do I use these cards? I am using VoiceOver, a braille display, and an iPhone 16 Pro Max with the latest IOS version.
On use of spells.
When casting spell cards, either the one unique to your class or one unlocked through play, you must select the representation of yourself for it to activate.
so for clarification
I activate the spell card on myself; what do I do next? Right now I'm on the paladin class.
How Paladins use their spell...
After casting, every shield in your inventory or in the room you are in will be boosted by 5 points. use those shields as normal, but be aware that the effect ends as soon as the room refills.