This is the first instalment of a six episode saga, featuring around one hour of gameplay with features for replay-ability.
Listen to the trailer: https://youtu.be/okI9gcpjfKU
Get it here:
Itch.io - https://purple-jam-audio.itch.io/pitch-black-a-dusklight-story
App Store - https://apps.apple.com/us/app/pitch-black-a-dusklight-story/id1614516158
Steam - https://steam.pm/app/2084030/
-Uncover-
The world of Dusklight is bleak yet filled with character. The last remaining capital city of a post-apocalyptic wasteland remains in the grips of a deceitful church and tyrannical corporations. With the aid of a unique Auditory Zoom mechanic you will uncover the mysteries of Dusklight.
Listen here: https://youtu.be/YFEGcdaKkOM
-Choose-
Choices matter, choose to listen and explore, choose to charge and fight, choose the dark or the light. Pitch Black subtly adapts to how you want to play it, and you'll experience different aspects of the narrative depending on how you play.
Listen here: https://youtu.be/3Eb8218qPXo
-Fight-
Fight your past, fight for your future, with the choices you make and if you choose to, with your bare hands. Using a unique audio combat mechanic unlike anything you've played before.
Listen here: https://youtu.be/CpygEGbOjz0
Don't want to fight? You always have a choice, you can sneak by, or run from enemies. Experience the stealth mechanic here.
Listen here: https://youtu.be/OFEsgvrKyHg
-The World-
The Pitch Black universe goes beyond this series of games, delve deeper through our Tales of Dusklight binaural Audio book series:
Listen here: https://youtu.be/i4wDdWCHQoM
Listen to some sound worlds from Dusklight with our interactive binaural ambience explorer.
Listen here: https://www.purplejamaudio.com/soundsofdusklight
-The Tech-
Purple Jam uses Binaural Audio to construct AAA, highly polished environments, all of which are entirely navigable using only your ears. Binaural Audio implements HRTFs to accurately convey spatial audio information – positioning, distance, roll off, width, environmental reflections; the ways we as humans hear in real life have been captured, remapped and gamified.
-Feature List-
Dynamic Mechanics (Stealth, Combat, and more)
Diverse areas to explore and interact with
Personalised experience through choices and an alternative ending
Responsive and Reactive world and dialogue options
Original music and sound design for AAA finish.
Engrossing dialogue, fully voice acted.
Immersive environments through Binaural Audio (DearVR)
Player Quality of life Save and Load system
Immediate Arrow Key (PC) controls
Presence giving Terrain System [/list]
Player Progress Defined Menu Audio
-Completely Blind and VI Accessible-
This product has minimal visual implementation. Visual aids are non-existent, and so any visuals you do encounter give you no advantage whatsoever. This is a true Audio Game with professionally recorded dialogue, sound effects and audio-system implementation. Headphones/Earphones are highly recommended to make use of spatial navigation, unique immersion qualities and to make the game a more playable experience.
Comments
Here is my review for anyone who wants it.
Hi guys. Thought I would just post my review here for anyone who wants it. Here you go. https://youtu.be/D0o2L62JT2k
Developer's Commentary
Hey folks! We just posted a new developer's commentary on our YouTube channel, wherein Connor and I discuss some of the idea's that went into the opening few scenes of the game. I hope you enjoy!
https://youtu.be/dEMDWdBKbGw