Hello one and all
Hooray! A new version of #KnightCommander is available.
Boo there are limited places on the beta.
Boo previous game progress will be lost
Join at
https://testflight.apple.com/join/CJoLfTus
This is a limited beta so that the stability can be tested.
Many thanks to all who have supported the game over the years.
Stay Safe
Comments
Hi, John. I was so excited…
Hi, John. I was so excited when I saw the update. I started playing and then lost all my progress. I had a saw mill, 150 mana, at least 100 gold, one completed contract and a nearly full warehouse. Was this supposed to happen?
Pistol?
Hi John. Thank you so much for the great update. I love it! All the new stuff is fabulous! My only issue right now is that I am stuck on a contract that requires a pistol. I think it used to be under weapons, but it seems to be gone now. I apologize for posting this again. I posted it in a different thread, but wasn't sure if you would see it. Thank you so much!
I have just sent version 2.0…
I have just sent version 2.0.2 to be reviewed.
The following have hopefully been fixed
lack of pistol
game progress loss when game crashes as it seems to do somehow.
added contact developer button in options so can get emails about
how bugged the game is quicker and speed up the workflow.
Many thanks to one and all
I am feeling a bit lazy so I…
I am feeling a bit lazy so I’ll post it here and hope you see it. I am running the latest released version of KC, iOs 13.7. When I go into the ”Fight” screen the game always crash. It does not matter what I do, click on the positioning squares, click fight etc, the game seems to freeze for a bit before crashing, when logging back in some game progress is lost. Is this a known bug?
There also seems to be a few bugs with the ”Fired wood” and weapons. E.g no matter how many Fired Wood I create, I always need 2 in order to create the longbow.
Since this is a public beta,…
Since this is a public beta, the game isn’t going to be restarted at some point is it? I don’t want to get really far and then lose everything.
Had a few thoughts. I built…
Had a few thoughts.
I built a second crop farm but the number of crops I can harvest at one time does not increase. So what’s the point of multiples? Making it so each additional one you purchase increases your harvest would be a great thing.
Also: I built a shop but it didn’t tell me what item would have its sale price increased like it used to. I wish we could choose what type of shop to build from a list.
I am loving the beta and have spent hours playing it today. Thank you so much for all the hard work!
Version 2.0.4 +
Ah, thank you for the info!…
Ah, thank you for the info! I’m looking forward to the new update :)
Are there still places?
Hi,
I remember you saying the places are limited for the Beta version, I was wondering if it would be possible for me to join the testing or are all the places taken?
They were all taken. I…
They were all taken. I missed it as well. I also posted some commentsin the knight commander app thread, voicing some interface issues I had. Keep up the good workl
So sad I am going to lose my…
So sad I am going to lose my progress but understand. When do you think we’ll be out of beta? Can’t wait for the new full one!
Also, quests with things like coconuts, pineapples and pumpkins would be cool. Lol.
Idea
I was playing the game and had an idea for a future update. What if an option could be added for the women to have children? This could be an option you click to try for a baby. The result could be random. It would be an alternative to always having to purchase an additional person, but it would also mean her energy levels would be decreased while pregnant. This might be to difficult to code. Was just a thougt.
Been in contact with the develper/given him some ideas
I've been in contact with the developer and have given him some ideas. you might see them in the newer versions. However, since I have about 600 mana/magical power--actual numbers are 550, I can't make a stone cutter. How can I then cut stones to make blocks? see contract 10 for why.
I am on contract 10 too. I…
I am on contract 10 too. I made the mistake of using my manna for a glass maker. :( Should have gotten a stone cutter! Hinesight is always 20/20 I suppose.
New version of the game is out, BTW. Quests are back. Bonuses for buildings aren’t yet though.
All my bugs were on the free update
All of the bugs I experienced with the fight screen and everything were on the free update. when I redownloaded from the one I'd earlier purchased, fight screen works better--can actually add and remove people. also, free update doesn't give you quests tab, so that's weird!
I might be wrong but...
The stone cutter can be built from the buildings tab.
Also in 2.0.4 there are serious bugs with healer, trader and repair tasks
do not use them until 2.0.5 which will be along sometime.
Many thanks
equiping weapon and armor
hi was just wandering how do i equip my villagers ?
Knight commander.
Can someone tell me where i find the rubber trees they are not in the crop farm any more thanks.
super machine
hello found a bug cant seem to make a super machine even tho i have 5k energy req has anyone encounter this bug ?
super machine/repair
hello sorry i have 5k mana but still cant buy a super machine and i found another bug it's the repair. when u click repair it will crash the game. and when you try to get back on the app the app will crash. can someone tell the dev ? thanks
That's 5K of mana, not energy
Hello,
That's 5K of mana you need for your machines. It's not energy. Also, did you notice that you can't use mana to auto-build/make things anymore as in the older version? for example, you could use your magical power to creat things you didn't want to manually create/make things you didn't want to manually make? you could also use it to instantly heal someone, but no longer, I'm afraid. maybe, you can talk to the dev about that.
Hope to be in the beta team, but it is closed
seems that i came too late, but is there a chance ti participate in the beta team?
I maanged to do contract 10…
I maanged to do contract 10 easily. Build the stone cutter and you will be fine. I'm at contract 17 right now.
Those quests are hard. How…
Those quests are hard. How are you supposed to get let's say 76 water in 3 turns? Uh, no. and i cna't retry the quest either. also, I can't really scroll, I have to swipe to do anything. It is starting to get a bit old.
You need mana not energy. Do…
You need mana not energy. Do some fights and complete some contracts.
super machine/fight
oh yea thanks it was mana for got. but found a bug with fight tho. so i won the fight and it says in history that i won 5k gold and 2k mana but when i when to the shop and check i didnt get that amount of gold and mana any reason why ? and have you guys came upon this bug/problem ? oh and btw is there a way i can hunt or increase the hunt for meat ?
Have more people do the…
Have more people do the hunting. Now that i have 10 in my what ever this is, I can now get about 30 units of meet per hunt.
Contract 18
Hi folks,
Has anyone managed to compleet this. If so any tips would be appreciated.
Many thanks to all and keep safe
; .
I'm on that now. You need a…
I'm on that now. You need a rubber well which I think you can purchase in the super machines thing. I'm doing a lot of fights to gain this, as I bought the cloth one and the fire one. woops? I'm actually almost done with this particular contract. I just need to do a lot of fights.
Re Contract 18
Hi there
Many thanks for info I will give that a try
Save up and get the…
Save up and get the storekeeper. Also increase the size of your warehouse and both of these will help you complete quests easier. Storekeeper can be upgraded too.
Haven’t done any fights. I am on contract 16 I think. Trying to build a windmill. Has taken a while.
Oh, the store keeper? what…
Oh, the store keeper? what does it do?
Nice hint on the store…
Nice hint on the store keeper, but I dunno where it went. All I know is he stored 50 of wood, food, etc. I really wish this thign came with some kind of manual. I'd write one but I'm not all that good, and it might take me a while as each of us has our own playing methods.
anyway just some food for thought. Stuck on contract 18.
an idea for gainign a bit of mana.
one suggestion that can be tested with the beta testers maybe could be this.
If we have spare gold, can we have a way to maybe exchange some of that for mana in case we don't want to do a lot of fights?
Knight commander problems
Hi i love this game but for some reason the game keeps crashing and voiceover doesn't respond in the game and i cant do anything. Has anyone else noticed this bug?? Thanks.
Equipping weapons
Hello, how exactly do I equip the weapons for the villagers so that they can win fights
You are supposed to be able…
You are supposed to be able to double tap and hold on the people but I can't get that to work in the fight screen. See the link I posted 2 comments ago.
Exchanging gold for manna…
Exchanging gold for manna would be awesome. I am stuck on contract 18 because I don’t know how to fight and don’t have a way to get more manna. I don’t have a rubber well. :(
The storekeeper has multiple levels. Upgrading him will make you store more stuff automatically but be warned, you will need to increase your warehouse! This can be helpful if you want to complete more quests a bit faster.
The game is so awesome; I have been brainstorming all kinds of products that could be added. Lol. It is so much fun.
you don't need to go to…
you don't need to go to fight to equip them. go to the menu where you pick them to do chores but instead of picking them double tap and hold there name and it will pop out to equip your peeps.
fight
does anyone came upon the bug when u win a fight and go to history it will say won gold/mana. do you guys get the amount it says or no ? cause when i win a fight i don't get the amount of gold and mana it says i won.
Some points
Thank you all for the interest in the game.
People that are getting crashes please send me your game save file to do this
go to the shop options back up game and mail it to me.
A manual is being slowly written as features mature and are stable
Version 2.0.7 has both types of disasters in it they are both switchable in the menu.
There is a maths bug that if you have for instance 4937 mana it will state you have 5k mana
this has hopefully been fixed in 2.0.7 and above.
Please do not get offended when i do not respond to every post on every platform as
it takes a lot of time and some platforms are easier to use than others.
Thank you all
some suggestions about the interface
I don't knwo where to post this, but I figured out how to change weapons, In saying all of that, the person interface needs to be a lot cleaner. It right now is a bit clunky. My suggestions are in the recording but basically:
I hope this link helps anyone and the dev a bit.
No, I do not have that bug…
No, I do not have that bug. I'm already up to 7 k mana. almost ready to get the rubber well.
Do I just choose a weapon…
Do I just choose a weapon and then fight? It wants me to choose things like back right, back left, etc. I find this confusing. I need 10K mana to get the rubber well. I have 7.2.
Forgot to say the other day that the storekeeper makes it so you don’t have to get food any more. That is super helpful. No more expending energy.
No, you assign the weapons…
No, you assign the weapons from the main screen and assign players to the 6 positions at the bottom of the screen.
in stable, I can reproduce…
in stable, I can reproduce the fight crash where the app will just, crash and you lose all of your fights. Can this pretty please be looked into? I believe I have a sysdiag from this morning if it is wanted.
A new version A whole new set of problems
Version 2.0.6 is waiting review if it gets through then
it fixes the battle field bug.
It introduces a lot of others.
Version 2.0.8 is lovely *smile
Can those be fixed then…
Can those be fixed then before release? I don't feel comfortable running a public stable build that will, in fact, crash, a lot. What should be look for when this dropps?
Contracts
Hi folks, trust all are keeping well
Has anybody got pastcontractt 32. I did and they went back to number 1
Is this a bug or just the end
Take care & thanks
Rolling releases and contracts
Hello
I release a version to test flight to see if there any major issues with the build.
When they occur i fix them.
After the bug reports have stopped i release the next version to test flight
and publish the previous version.
This way the app store version has less bugs than the previous published version.
I am attempting to stop the number of restarts in future versions but when a definition file needs fixing
then there is no option.
Contracts cycle after contract 35 back around to contract 0
This is current at this time more contracts will be added as when time allows.
Thank you