Good day to you all,
I hope that everyone is doing well despite current events. I'm writing to inform you that I found a developer who will consider making us a building game, similar to the sims, or Virtual Families. Building, creation, all of that. The company is called Moon Bear Games, and they want input. I will be providing the link to this thread, so they will be able to see the comments. Please be polite and respectful, as I know that this type of game is something that many people have been asking for for a while now. This will be a very complex and time consuming process, and this particular dev is new to VoiceOver. On that note, let us begin.
By Hilary Reed, 6 April, 2020
Forum
iOS and iPadOS Gaming
Comments
Yay, I'm so excited! I've
Yay, I'm so excited! I've wanted a game like this for so long!
How can I contact them?
I'm so thrilled to say the least. Is there any way I can get in touch with them? I want to do as much as possible and am willing to do sound/voiceover (human voice, not the screenreader), work for them as well as beta testing when the time comes.
Expert Sim player offering help
This has seriously been a dream of mine for years!
As a child/teenager I actually had somewhat decent eyesight and The Sims was my favorite game of all time, I could play for hours.
I lost what vision I had when I was 17 and over the last 10 years not being able to play a game like The Sims has been a huge loss for me.
Since I know the game from a visual perspective and I know VoiceOver I would like to offer my assistance in any way I can.
If the developers want to they can feel free to email me at
morganlynn1992@gmail.com
Contacting Moonbear.
You can either contact them via email at contact@moonbear.com or by going to moonbear.com/contact and filling out the form there.
Re: Contacting Moonbear
Thanks for the info. I'll definitely get in on that. I really hope the blind community embraces this game, as it's certainly the most unique concept I've seen in a while.
That’s why I said be respectful.
We all need to support these devs, as this is not going to be easy, and we won’t want them to feel hopeless.
OMG I remember watching you play and being super envious!
Lol fun time! :) I'd love a game like this! :) I never got to play Sims as a teenbe I'm totally blind, so it basically would've been impossible. If this comes to fruition, I'm going to be totally psyched! :) This is gonna be great!
I'm not sure exactly how Sims worked, other than that it was a family that was being simulated, if I remember correctly. I'm wondering if the Unity Tool that the devs of Crafting Kingdom cooked up would work well here. Or maybe a tabbed interface that's totally VO-accessible, no self-voicing required. What do people think?
Thanks,
Shersey
Finding a dev.
How do you just, find a dev? I have some game ideas i would love to see get made and this game also sounds good.
This dev.
I came across them on the App Store when I came across an app called Pocket build.
Visual Impairment and the ECC?
I just sent those people from Moonbear a pretty detailed message. What do you all think about this? Would you like to play a game which features parts of the expanded core curriculum? I'm asking as a future TVI and wanting to know your comments. I told the dev team that I wanted something like A Blind Legend but more realistic. That is, I'd like something that takes into account parts of the ECC such as Orientation and Mobility and people's activities in that subject on a daily basis. I'm tired of games with violence--Circusmaster, for example--, so I sent that along as wel. There is no magic in the real world, and these games featuring it teach children the wrong idea, I think. They need to know about real-world things, so what do you think? How about playing a character similar to, if not the exact same as Abraham Nemeth or Louis Braille? I think that'd be cool, don't you? It would get us interested in their stories/how they lived and all, I think/children might be interested in this, right?
I'm not getting excited until
I'm not getting excited until I see a finished product.
Why? because I've seen this sort of thing happen before.
Remember how hyped up people were for Circus Master's Revenge, and when that game was finally released, it wasn't up to any expectations.
Don't get excited for something until it's in your hands, that way, you won't be disapointed later.
That goes for everything.
All these announcements companies make are to get people excited, then when the product is finally launched, it either doesn't deliver or our expectations by then are set so high that when said product is finally available, we're left disappointed because by then, said product isn't how we emagined it to be.
I’d definitely be up for something like this
I’d love to play a game like this and despite some people being very negative, I think we ought to support developers like this instead of being eternally pessimistic. After all, if Ben Franklin had done this, he might never have failed 9999 times and finally created the lightbulb on his 10000th try. Is Animal crossing under this type of game? If so, then I’d definitely be up for it. My 16-year old loves that and I have to admit, if I had any sight I’d probably be playing it as well. :-)
This Dev focuses on building/simulation games.
I think you would be better served with devs like sonarkids.org or fishdog.net with this idea, as their focus is on education. Also Unnar Labs devs of Memoria.
I think so.
I don’t know much about Animal Crossing other than it’s a virtual town full of animals. Lol.
Yes! Yes! Yes!
Yes! Yes! Yes!
I sent moonbear a email a
I sent moonbear a email a while back about doing some sound design for the game, and they seemed interested but haven't heard from them in several months.
I poked the bear
I tried contacting Moonbear about helping them out and never heard back from them, unfortunately.
Chris
Essentially, you're correct. The sims were a game, or series of them really, where you created characters in a family. These characters had jobs, you had to keep them fed/happy and such. You could buy stuff for your house, build your own property etc etc. There was no real endgame, as far as I could tell. Just have fun, unlock achievements possibly, etc.
Re: Chris
There isn't really a storyline. The big part of the Sims series was the building aspect of things. For that, you'd need something like Solara's interface, if you remember that.
Solara
I still get sad whenever Solara is mentioned. It was the first video game I ever played in my life and I miss it so much!
Re: Solara
It was definitely well structured, I'll give it that. I generally don't care for fantasy games, but I'll give credit where credit is due. I just wish more devs would take queues from Solara/King of Dragon Pass and put that level of care and detail into their games. Here's hoping Moonbear takes that to heart.
killing your sims.
You could also kill your sims. Here's a funny, well I think it's funny, playlist of a guy playing the sims 4, badly. Oh and woo hoo means sex, just so you know: https://www.youtube.com/watch?v=0WAcYvYI3ks&list=PLw8xXEJ0p21dje-L6ZVMQgo31GTIQrtTk
I am so excited! I was…
I am so excited! I was browsing this forum feeling frustrated because we don’t have access to building games. I hope they do it!
YUOu can also now bring to…
YUOu can also now bring to their attention "the last of us II." that game is fully accessible for the blind and other disabilities. Ok, it's not for iOs, however it is an example of what developers can do if they work with us to make a game accessible. Ask us what we want, don't just assume.