Hi, developer of Fury Driver 2 here. The second and last chapter of the saga is out now on iOs!
After the events of the first game, our protagonist's hatred for the mob boss Mr.Sin just keeps growing.
The cop reluctantly keeps up his act as an undercover mobster, hoping to get more information on the criminal.
Fortunately, an opportunity to turn things in his favor is just around the corner...
If you're interested, you can find the iOs version here:
https://apps.apple.com/us/app/fury-driver-2/id1577147029
We also have a bundle which includes both games, Fury Driver Moonwalks and Original Sin!
Here's the link: https://apps.apple.com/us/app-bundle/id1577968413
I hope you enjoy the conclusion to the story if you have been looking forward to it.
Comments
I think I will hold off on this one.
In my opinion, the battle system of the previous one is so laggy that it scared me off. Unless it is fixed or something is done about it, I think I will stay on the sideline this time. It would've been better if the combat system controls were the same as with blind quest.
The combat controls of Fury…
The combat controls of Fury Driver 1 were literally the same as Blind Quest, I don't understand how they could perform differently. In Fury Driver 2 the combat has been changed a bit but not in a major way.
Combat for Fury driver 1
It would've been better if we could just double tap in order to fire. With this new swiping up thing, responsiveness is slow. Swiping up could have been used for health potions instead, just like with blind quest. Also, we are given way too little time to dodge. If anyone here can prove me wrong, I'll probably have to eat my own shoes.
Ok, you're right. I changed…
Ok, you're right. I changed that input because I thought that swiping up to attack would make more sense. My bad
I will check it out.
I will give it another chance. If I am satisfied, I will buy number 2 as well.