Nana House: Cozy Home Story

Category

Description of App

Nana's House is a quiet game about unpacking a family's memories, one room at a time. Each chapter opens a new box in a new room: a kitchen, a bathroom, a garden, a paint room, and more, each scene built carefully to hold its own place in the family's story. No timers. No scores. No wrong turns. Just a room, a box, and the feeling of setting something down in exactly the right place.

The story is told entirely by the objects. A teapot that appears again and again. A toy that moves from the playroom to the attic. A chair that changes rooms after someone stops sitting in it. Nothing is explained. You will understand anyway.

A HOME THAT AGES
Ten chapters, each one a room in the same house, each one built carefully to feel like its own moment in time. The light shifts as the years pass, warm and sepia toned early on, cooler and quieter by the end.

QUIET EXERCISE FOR THE MIND
Underneath the calm, every room is a puzzle. You read a space, group things by kind and use, remember where this family keeps what, and reason out where an object belongs from what it is and who owned it. It gives spatial thinking, memory, and attention to detail a real workout, with no timer pushing you. Kids practise sorting, matching, and naming the things around a home; adults get an unhurried hour that asks for care instead of speed. A good one to play together across generations.

MADE TO BE FELT
Every object has its own designed haptic. Things settle, click, and land differently depending on what they are. Play with the sound off and you will still feel the room.

EVERY OBJECT REMEMBERS
Turn on VoiceOver and each object tells you its own memory. This is not an accessibility afterthought, it is a second way to experience the entire story, built for players who are blind or low vision.

PLAY IT ANYWHERE
Fully offline. One hand, portrait, no account needed. Pick it up for five minutes or lose an hour.

Version

2.6

Free or Paid

Free With In-App Purchase

Device(s) App Was Tested On

iPhone
iPad

iOS Version

27.2

Accessibility Comments

Pretty accessible straight away. There are hints, both in the descriptions of things and in VoiceOver itself, that make this work very well as an accessible sorting and organizing project.

VoiceOver Performance

VoiceOver reads all page elements.

Button Labeling

All buttons are clearly labeled.

Usability

The app is fully accessible with VoiceOver and is easy to navigate and use.

Other Comments

I quite enjoy the writing in this. The description really is true, the rooms make stories as you help things find their places. It's not exacting--at least not in early levels, I haven't gotten very far yet--but there definitely do seem to be wrong places for things to go. It isn't the most challenging game, but it is a nice, warm, contemplative one where I've enjoyed the bit of time I've spent. May you find it so as well, should you decide to try!

Recommendations

1 people have recommended this app

Most recently recommended by Faerie 1 month 3 weeks ago

Options

Comments

By Paige on Wednesday, September 9, 2026 - 00:34

I am unable to place anything, I can only see one of the 15 objects in the memory box, the wedding photo, and it says the wall is not ready for it yet. How do I get to the other items in the box?

By Faerie on Wednesday, September 9, 2026 - 14:22

I believe because this is such a large item, all the other items are hidden beneath it. As to it's placement, try places other than the wall. I can give you a more direct spoiler if you'd like as well. I hope you manage to get on with this one!

By Believer 316 on Thursday, September 10, 2026 - 02:40

So, I tried playing this game and when I select an item, it automatically just puts my cursor on where the item supposed to go. I don’t believe that this is much fun cause it kind of is cheating. Has anyone else experienced this? I can’t even see all the options as to where to place the items I can only see the one place that the item is supposed to go that I have selected.

By Faerie on Thursday, September 10, 2026 - 15:58

I don't believe, especially at the start, that sighted people have many choices for where to put things, either. Sometimes it lands there just because it's the first item and there are no (or few,) other choices. It's definitely a bit simple in that way, though, I think of this much more as a way to explore rooms through stories than a true challenge, though I also haven't gotten very far in so that could be incorrect. But I don't think that it's blindness related.