Ax Rpg II

Category

Description of App

Supported languages: English / Japanese Endless tactics, shaped entirely by your choices. This is the second entry in a turn-based command RPG series where freedom of strategy defines every battle. With deep skill customization and flexible decision-making, each player forges a completely unique way to fight. ■ Over 600 Skills, Infinite Tactical Freedom More than 600 skills are available to learn and combine. By freely chaining skills together, you can create powerful combos, coordinated commands, and precise responses to any situation. There is no single correct strategy. Experiment, adapt, and design your own ultimate build to overcome even the most formidable enemies. ■ Weapons × Will × Items — Deep Player Progression Progression goes far beyond simple leveling. In addition to increasing core stats, the player equips Weapons, Will, and Items, each of which can be strengthened at dedicated facilities. The interaction between equipment and skills creates powerful synergies, allowing you to refine and optimize your build with deep strategic depth. Every choice shapes how you fight. ■ Bases × Facilities × NPCs At bases discovered throughout the world, you can access a variety of facilities and interact with the NPCs who live there. By completing requests and earning their trust, some NPCs may join you as companions on your journey. ■ Random Encounters and Companions While exploring the field, you will encounter unexpected NPCs. You may choose to talk, trade, or engage in battle, depending on the situation. Non-hostile enemies can also be hired as companions by paying currency. Once recruited, their unique skills become available in combat, opening up new tactical possibilities. ■ Free Exploration and Dungeons Explore the world freely without being bound to the main story. Dungeons scattered across the land reward those who overcome their trials with valuable items and newly unlocked areas. Special dungeons known as “Temples” offer unique rewards. Defeating the powerful boss at their deepest level unlocks new gameplay features, making these challenges especially valuable. ■ Story Choices and the Weight of Death The story branches based on your decisions and the outcomes of battle. In life-or-death encounters, victory allows you to deliver the final blow, while defeat results in the player’s death. Every choice carries consequences. ■ The Path to the Infinite Tower A constant objective stands before you — the Infinite Tower. By conquering high-difficulty content such as advanced arenas, otherworldly realms, and the underworld, you can obtain special items that grant powerful advantages for your ascent.

Version

1.4

Free or Paid

Paid

Device(s) App Was Tested On

iPhone

iOS Version

26

Accessibility Comments

The game is fully accessible just like the first game. it uses the Unity Accessibility Plugin to interact with Voiceover and I can say that it's a fantastic experience! you can move between groups of elements flicking up and down, move to the first item with a two finger flick up, left and right for the previous and next items and just double tap something to choose the option. The accessibility was built from start of development, so you will have a great time!

VoiceOver Performance

VoiceOver reads all page elements.

Button Labeling

All buttons are clearly labeled.

Usability

The app is fully accessible with VoiceOver and is easy to navigate and use.

Other Comments

This game has music and sound effects. It's a game for you to play for months, because the more you play the more mechanics you unlock. it offers a great help system to guide you on every step and new feature that you unlock. compared to the first game, the battles are easier to understand, there are companions to help you, there are dozens of npcs with quests with many tasks for you to complete, there's a time system, so that you can find stronger enemies at night. it's my favorite game, If you like rpgs you will love it!! even if you die you earn a special currency to upgrade you character at a special facility. and there's a full story.

Recommendations

2 people have recommended this app

Most recently recommended by matheus rheine 3 weeks 3 days ago

Options

Comments

By matheus rheine on Sunday, February 1, 2026 - 12:46

Hey Ana! The first game didn't have a story, quests, and many other features added to the second one. So you can start with this game. the help files will explain everything and will guide you.

By Believer 316 on Sunday, February 1, 2026 - 14:57

So I’ve just started playing the game and I’ve explored all of the first map, but I can’t figure out how to move onto the next map? Second question in one of the dungeons it needs these powerful rooms and where do I find these? Final question I have bought skills with skill points, but in battles there appearing in my chain to use how do I use my new skills?

By matheus rheine on Sunday, February 1, 2026 - 16:22

Hey! the other maps are located inside these dungeons. you must explore them. some of them will have an exit that leads to another map. when you find it, if you manage to find a new base in the new map, you can fast travel to it from the map list screen.
This dungeon that requires the powerful runes will be unlocked much later in the game. you will have to go back many times to the same locations to complete new quests and find stuff that's locked.
To use your new skills you go to the change chain screen, you can set the new skills there to make the best combo during battle.

By Jonathan Candler on Sunday, February 1, 2026 - 17:49

Love this game quite a lot. I do have one question. How in the hell does traveling work? If I see a location something like panel 2-1, no event. what are these locations for? Are these just points you have to travel to? Thanks.

By Believer 316 on Sunday, February 1, 2026 - 17:57

So I’ve gone to the change chain scale screen, and then I’ve clicked on a skill and then a chain slot but then it doesn’t seem to save what I’ve selected. Am I doing something wrong? Can someone walk me through step-by-step how to do this?

By matheus rheine on Sunday, February 1, 2026 - 18:25

Hey @Jonathan! yeah, these panels that say no event are just empty rooms. sometimes for example you have more than one path to find a certain exit in a dungeon. you can either fight a boss, or avoid it and just proceed to the next dungeon exit. some treasures require you to kill certain enemies. many quests will require certain stones or stuff that you will be able to gather in certain dungeons, so you will need to learn everything. the game is so huge, so no pressure to learn all at once. this game is complex, so play for a while, try to find out what skills work best against the current type of enemy and build the best possible chain.
now replying to Believer: first you want to go on the starting skills option. these 3 skills that appear are the 3 slots that you can configure to start the battle. these 3 skills will always appear at the start, so the first skill of the chain. when you select change chain, each skill can be configured to give you 2 slots for the next chain. so let's give an example here:
Let's say that your starting skills are: slash up, offense and defense. let's say you want to set up the next chain when using the slash up skill. you will go to change chain, choose the slash up to select it, flick up with two fingers to move to the top. you will find the two slots for the next skills when using the slash up. so let's say you want to add the slash break and slash down to the first and second slots of the slash up. you just configure everything and done. you have full control of all the skills that you want to use during battle.

By Believer 316 on Monday, February 2, 2026 - 11:41

Thank you, that was really helpful. How many dungeons are on the first map. I have explored two dungeons and I’ve locked two new maps and then there’s the third dungeon with the locked room. Is there another dungeon? I am missing. I have unlocked grasslands in land of beasts maps

By matheus rheine on Monday, February 2, 2026 - 12:46

Hey! Awesome! glad I could help! I'm not sure on how many dungeons are available. I still need to unlock so many things. I'm still learning.

By amro on Tuesday, February 3, 2026 - 13:03

I'm actually enjoying it, any tips to start out though?

By Chad Fenton on Tuesday, February 3, 2026 - 14:24

I second the request for starting tips. I seem to be stuck in that I'm not strong enough to get far in a dungeon yet or win a boss battle, despite being level 13. I have 3 in just about every stat, have attack and defense at 11, enhanced the old axe weapon you start with to plus 5, and have vitality at 28. I have every skill that costs one skil point for the axe weapon, but could use advice on what appears to be a good combo for a skill chain. An explanation of how to select a skill chain would also be appreciated, as I have a feeling that's why I'm only hitting around 7 or 8 each attack round.

By amro on Tuesday, February 3, 2026 - 15:10

Wow, you certainly reached way further than I did.
For some reason I do keep dying and getting this resource that I don't even no where or how to use.
I would love some beginner tips if at all possible.

By matheus rheine on Tuesday, February 3, 2026 - 16:22

Hey everyone! glad to know that you are playing and enjoying this masterpiece! we're all learning together! I haven't unlocked the building that lets us spend the currency that we win when dying. the most important thing is to understand how the battle system works and set up a good chain of skills that you want to use. learn new skills in the skill tree based in your strategy and read the help files again to understand everything. sometimes trying to kill a boss isn't the best approach at this stage. maybe it's better to try to get a new weapon, upgrade it, complete more quests, find a few companions to help you during battle. as I said, this is probably the most complex rpg we have available. so don't espect to learn it all in a few days and be able to beat it fast. enjoy this journey of learning. it might take us hundreds of hours to discover everything. and in my opinion that's so fun because the game allow you to find the best strategy. regarding chains and starting skills, please read my previous messages here.
there's also an update available fixing a few bugs, please update.

By Chad Fenton on Tuesday, February 3, 2026 - 17:11

I have discovered under the change skills section, you can select more than one chain when attacking a monster, so you can select chain one as offensive and change to as defensive. When in battle, you'll be asked to choose your first change, and then have the option of choosing a second and possibly a third chain. Assuming you choose to attack the same monster for each chain, this gives you three chances to hit the monster. I've also collected enough gold and resources to craft the iron axe, which appears to be a better weapon than the old axe you start with. Eventually I'd like to save enough to buy the elven bow in the shop in the first base, as that's probably the best weapon against wolves.

By matheus rheine on Tuesday, February 3, 2026 - 17:54

Hey @Chad! you're doing great! that's exactly the way battle works. if you configure every skill before the battle starts your chance of success is much higher. there are indeed 3 chains of skills that you can use and you need to spend some time reading all of the effects of the chain you want to use to kill the enemies as fast as possible while still being able to not receive damage, because the things that some enemies and bosses can do after a few turns is just crazy! I'm also currently using the iron ax as my main weapon, but managed to craft another one and will be checking what skills I can learn. remember, almost every item, ax and skill effect can be improved if we find the right facility. the game has so many surprises.

By matheus rheine on Tuesday, February 3, 2026 - 21:26

changelog: - Fixed a bug that would cause the game to crash when opening a gathering point in Otherworld/Underworld. - Weapons/potions that could be made at previously visited workshops/potion shops can now be made at any facility. - Added a button to repeat the previous action when selecting a skill. - Adjusted so that the full skill description is read out on the skill and chain change screen when a screen reader is enabled. - Adjusted weapon crafting so that weapons can be crafted using only blueprints. - Adjusted potion shops, blacksmiths, etc. to display details when materials are needed, so you can check where to obtain them. - Increased the number of gathering/mining points.

By DrummerGuy on Tuesday, February 3, 2026 - 23:18

I just started playing this game and I have to say that I am enjoying it. Everything about it is awesome. Kudos to the developer.

By Believer 316 on Wednesday, February 4, 2026 - 03:45

Does anyone know how many dungeons are on the first map? I wanna make sure I’m unlocking all of the content. I have explored the wolf forest in the wolf cave in the suspicious path. Is there another one that I am missing?

By Chad Fenton on Wednesday, February 4, 2026 - 14:01

I'm not sure if this is a bug, but I purchased the elven bow and am not seeing it as a weapon option when I go to the church and the preparation screen. The gold was deducted from my total, and when going to the shop screen, it says I purchased it because it's no longer in the shop's stock.

By matheus rheine on Wednesday, February 4, 2026 - 14:19

I believe that you can use the bow only during battle if you meet the requirements. to use it, in the battle screen go to items and choose the armor category. it should appear there.

By Brad on Thursday, February 5, 2026 - 05:46

I like the game, i honestly think this is one of those rare games for me i'll keep around, my only issue is that it says something like panel one it can be moved, i get it means you can move, (maybe you could ask the dev to make that a bit clearer in english?) but i tap it and ove and am able to tap it agian and move but then it seams tapping doens't work anymore. I thinklabeling them as forward and back might be nicer? or at least easier to understand.

By matheus rheine on Thursday, February 5, 2026 - 08:52

Hey Brad! glad to know you like the game! the maps are small. from what I've seen, they have a maximum size of 5 by 5.
so for example if you're in coordinates 1-1, you're in the southwest border. 5--5 is the northeast border. some passages are blocked and you can access the room you want only when killing a boss, unlocking a room, talking to a npc, etc. since there are so many dungeons, some maps for example can have 3 dungeons or even more.
By the way, there's one update available with more fixes for screen readers.

By Brad on Thursday, February 5, 2026 - 18:35

It's fun but i need to read through this thread again to understand how adding new skills work.

By Chad Fenton on Friday, February 6, 2026 - 00:58

I'm a bit stuck in the game. I've got 29 in both attack and defense but am not strong enough yet to take on the great wolf in the land of beasts dungeon or the final beast arena battle. I'm also not ready for the boss on the first level of the otherworld. I have elven bow and knight's shield, but can't use either one. Not sure what the requirement is to use armor items. I've been trying to keep all my stats equal and have attack and defense at 6, agility and int at 5. I'm not sure if I'm missing something with the main quest. I seem to recall briefly talking with the character you initially meet when discovering a base in land of wolves while I was exploring land of beasts, and then she disappeared, saying something about a dungeon. Should I just be grinding in otherworld and raising stats and skills until I'm strong enough for the great wolf?

By matheus rheine on Friday, February 6, 2026 - 01:28

Hey! the Great wolf is really challenging indeed! Unfortunately I believe that armor is only used in quests. I think that it doesn't help during battle, but am still investigating. I think that maybe it would be better to learn a few other skills and build a better chain that manages to be able to stand the damage from the wolf while reducing his attack and defense. also maybe if you can refund those points that you placed on agility and put them on attack and defense instead it will be much more useful. I think that intelligence and agility are only important in later stages of the game. you're doing great. keep trying and you're going to succeed. perhaps you can try to explore some more maps to try to find a few companions to increase your SP recovery during each round, allowing you to use more powerful skills.

By matheus rheine on Friday, February 6, 2026 - 21:57

the game just received the most awesome update! you can now move directly to all the discovered bases using a single menu, as well as being able to know the map and everything around you. if you move to the first item of the screen by flicking up with two fingers after announcing the time the game will read all discovered dungeons, bases and events for the current map, so you aren't going to get lost!

By Baray on Sunday, February 8, 2026 - 21:48

Hay I have a few questions. First question is how can I craft the steel axe? And can someone explain the alchemi mechanic? And how to unlock new facilities?

By matheus rheine on Tuesday, February 10, 2026 - 20:45

Hey everyone! the new update to the game adds an important information regarding quest destinations, so that we know exactly where to go next to progress the story. the info is available both when going to the map list and also available at the top of the screen after listening to the name of the location and time.
changelog:

- Display the chain number at the bottom right of the skill registration slot on the battle screen. - Updated the map list screen so that areas containing the main destination are marked in blue, and areas containing destination links are marked in green. - When the screen reader is enabled, added narration on the map list screen when it contains a main destination or destination link. - When the screen reader is enabled, added narration when the map name on the map screen contains a main destination or destination link.

regarding the previous reply: you can craft the steel ax if you increase the level of the iron ax to 20 and find all required materials to upgrade it at the blacksmith. new features are unlocked as we explore the game and progress the story.
the alchemy will allow you to create powerful items with the value and effects of other items that you can find. you will also need an empty bottle of different type depending on what you want to create.

By matheus rheine on Tuesday, February 10, 2026 - 22:26

Hey! yeah, you can turn down the music volume. when the game loads just go to options, then choose bgm volume, double tap, swipe up and down to choose the new value you want, then double tap to confirm. then you can continue playing.

By Chad Fenton on Wednesday, February 11, 2026 - 16:03

I'm having trouble converting one item to another in the exchange, such as at a wandering merchant. Let's say I want to obtain enough material points to convert two apples, which costs four material points. Let's say I have four breads, which are one material points each. I can select the add material points under bread four times, and the interface says selected material, four points. However, when attempting to create anything on the item to convert screen, it says I have no material points and the create button is disabled. The sell option on that same screen appears to be selling items for gold. Maybe my coffee hasn't kicked in, but I'm not sure what I'm missing after selecting the items I want to convert before I am issued the material points to create a new item.

By matheus rheine on Thursday, February 12, 2026 - 22:08

- Changed the Map List button to the Base List button - Increased acquisition sources for several items that previously had limited availability - Increased the number of items tradable with barter-capable NPCs in random encounters - Fixed an issue with the item roll timing for barter-capable NPCs in random encounters

By Panais on Sunday, February 22, 2026 - 13:55

I am at floor 100 and still one shotting everything. Fighting wolfs and Bears.
The worst thing is, that as per the nature of the tower, I can’t get out until I die. and I can’t die because I am fighting wolves and bears. at the rate the difficulty is scaling up, I imagine I must go around floor 1000 to get killed even on purpose.
So, either the difficulty must be drastically increased, or an option to aboard the infinite tower should be introduced.

By matheus rheine on Sunday, February 22, 2026 - 17:55

hey @panais! to exit the infinity tower just double tap the "give up" button. you will be transported to a new map called the hall of rebirth. you will find a few surprises there. in the future, you will be able to get tower medals which will allow you to start at higher floors.

By Panais on Sunday, February 22, 2026 - 19:52

For the life of me I can’t find this button.

By matheus rheine on Sunday, February 22, 2026 - 20:00

hmm, you can find the give up button during a battle.

By Panais on Sunday, February 22, 2026 - 20:01

Thank you so much Matheus

By Kim on Thursday, February 26, 2026 - 20:39

I just purchased this game, and I’m trying to enable voiceover mode. Since there is a direct touch area when I started, I turned on screen recognition mode. I was able to read start game, and the settings, but I was not able to click on anything, even if I selected the word screen reader with VoiceOver. Can anyone help me? I’m looking forward to playing this game. From what I have read in the comments, it sounds amazing.

By matheus rheine on Thursday, February 26, 2026 - 21:16

Hey! since the game uses the unity accessibility plugin, it interacts with Voiceover by using the direct touch indeed. maybe try to disable and enable Voiceover while the game is open to see if it works. you don't need to use screen recognition.

By Kim on Thursday, February 26, 2026 - 21:31

Hi Matheus,
Thanks so much. Turning off and on voiceover worked. I'm off to have adventures.